Hmm, I was so busy holding the car on road at Nevada (yes true, i was BUSY, that got to say something..) that I couldn't properly concertrate on handling after I got damaged, I think it didnt affect handling... Anyways, getting that white BMW on bump near road is going to end bad, as I experienced
Also, at the beginning of Nevada track, there is uphill road and when you press N2O during uphill, you get nice boost which is going to get you a little air, which is enough to automatticly lose control and you likely end up being totalled.
And I admit, it's so damn fun to see those AI-s collide at high speed and when one of them flips (speed ~250) then passing that wreckage is like: " Ooh ***" And you really fight to dodge that wreckage. In my eyes, this is good NFS! I absolutely didnt like carbon.
A nice feature as you probably all know is when you start a race and before race there comes that trackday place, where all cars gather before a race, it makes really good feel. There is also some guy speaking in mic during that gathering etc.
You really don't want to crash in this NFS, because I remembered that there is Light damage and Heavy damage, unfortunately I can't remember, did those affect handling, but I suppose it did, because aerodynamic thingy is in, so if you dent your car, aerodynamic stuff becomes worse and yeah you know.
There is coming PC demo too soon.
Graphics were nice IMO, all those car details and scenery looked real nice /me thinks.
In nevada, watching those mountains in distance..beautiful.
Sorry for messy post